Monday, April 15, 2013

Zbrush Rendering with Compositing in Photoshop

So after having some success with the last rendering, I thought I'd try working on another character I did ages ago but never finished. This Victorian fellow was originally intended to be printed and assembled in one of my clocks. I hope to complete that one of these days. Wally was modelled in Maya and Zbrush 4R2, then textured and rendered in Zbrush 4R5 with final compositing in Photoshop. I'm going to render off some of the pigs from the short now that I have a better grasp on rendering in ZBrush. Can't wait.

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