I've had a few days away from the sculpt, so I thought I should put some time into it today. Still very much a work in progress. I'm not completely happy with his expression yet.
Wednesday, July 17, 2013
Wednesday, July 10, 2013
Animation Maquette
I am putting together a Kickstarter campaign for my animated short and will be offering this character bust as one of the incentives. This is Louie who I started sculpting today. I will post again when he's nearing completion. He's sculpted with Chavant NSP medium and I'll be casting him in resin.
Friday, June 28, 2013
ZBrush 4R6: ZRemesher
I just got my upgrade to Zbrush 4R6 and was anxious to try the new ZRemesher plug in. WOW! It really is a game changer. I used the default settings on the latest character and within 2 minutes it had done a pretty impressive job. It needs some refinements as it's not 100 percent spot on, but it's really close. My original sculpt had 1.8 million polygons. It's now down to 18,000. With a little tweaking, this could be a fully animatable mesh! Kudos to Pixologic for an awesome fabulous update!
Monday, June 24, 2013
More Zbrush Sketches
Monday, June 17, 2013
Monday, May 6, 2013
Friday Afternoon's Zbrush Quick Sketch
Had sometime over lunch on Friday to do this one. I have yet to learn how to mask properly in photoshop. I'll get to that at some point.
Mask Making Course
For a very limited engagement, I'll be teaching in beautiful Victoria BC the weekend of June 1 and 2nd.
Thursday, May 2, 2013
Sketch of the Day
Here's a character I've always wanted to sculpt, but never got around to it until today. It's a good start, but I have other things to get done today, so will get back to it another day.
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