I've known Francesca Natale for 8 years now and I've always wanted to work with her on some of her designs. This is our first collaborative effort together. I love her character design work and chose this as my first pass at one of her characters. This characters shapes were so much fun to work with. I modeled him in Zbrush and Maya, and lit and rendered him in multiple passes with Keyshot 5 and final composite was done in Photoshop. I used this as an exercise to get familiar with Keyshot. Original was rendered at 32 bit colour depth which produced very rich colours. Unfortunately, due to file size I had to compress it to 16bit for posting online and it did loose the richness of 64bit original size.